Online P2P Strip Poker
| Time Period | 11.2002 - 01.2003 |
| Client | Future Formats |
| Description | Developing online poker game (actually strip-poker ;-)). This application uses both client-server and peer-to-peer architecture. Server side is used for tracking logined users and running games, for supporting community chat and internal policy (blocking users by username/ip). After the game running peer-to-peer session started Game creator's PC takes a position of a game server and opponents can directly connect to this PC. Each PC also takes a position of video-server - this allows players to see each other via web camera. All data related to game play are being transferred directly between player's PCs, so the owner of the website shouldn't pay for bandwidth. |
| Tools & Techno | | • ADO | • AWL | | • Borland C++ Builder |
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